CROSMAN CRUZ
Game Development
Welcome to my game dev journey! From the first game I ever made, to my latest release.
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If you would like to play any of the games, feel free to download them! You will need to extract the .zip folder and then run the .exe file.

What it Means to be Human
This game is a short and sweet 3D isometric bullet hell game that my friend and I made in 7 days as part of the Indie Game Dev Beginners Game Jam #3 (see results here). The first game we released! :) I did all of the programming and my friend did all the art. We collaborated on the level design. This game is still in progress and we will publish a full release of the game in the near future.

Umlilo
My friend's and my first attempt at making a game. Umlilo is a 2D action/adventure game. We made 2 levels to get a feel for our respective software.

Games Made as Part of Harvard's CS50G

Pong
I added a proportional controller to Player 2 (the paddle on the right) to act as the AI. It starts following the ball once the ball starts moving to the right and returns to the center when the ball is moving to the left.

Fifty Bird
In this project, my contribution was:
- Gradually decreasing the gap between pipes (both horizontally and vertically) as the game went on.
- When the player loses and enters the "Score State", a medal is awarded based on how many points they received.
- Implemented a pause feature.



Breakout
In this project, my contribution was:
- A multiball powerup that has a percentage change of appearing when a brick is hit and creates 2 extra balls when the powerup is picked up by the paddle.
- When a heart is lost, the paddle shrinks. When the player reaches a certain score threshold, the paddle grows.
- Added a locked brick that can only be unlocked once a key powerup is collected.
